The Game Artist's Guide to Maya

The Game Artist's Guide to Maya
Author :
Publisher : John Wiley & Sons
Total Pages : 238
Release :
ISBN-10 : 9780782150537
ISBN-13 : 0782150535
Rating : 4/5 (37 Downloads)

Book Synopsis The Game Artist's Guide to Maya by : Michael McKinley

Download or read book The Game Artist's Guide to Maya written by Michael McKinley and published by John Wiley & Sons. This book was released on 2006-07-14 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Definitive Resource for Up-and-Coming 3D Game Artists Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technological innovation and is being adopted by more and more console and computer game developers. The Game Artist's Guide to Maya is an official introduction to creating 3D game art and animations with Maya, brought to you by Maya Press, a publishing partnership between Alias and Sybex. Written by a production artist at a prominent game company, this detailed book focuses on the skills real game artists use daily to create stunning characters and environments. By following the discussions and tutorials, you'll bring a concept through the entire game art development pipeline, learning everything from modeling, texturing, rigging, and animation, to special effects. You'll also glean insights from industry professionals and see how Maya has been used in popular games. If you're a 3D game artist, or looking to become one, this book will help you master the skills and techniques you'll need to excel in the competitive games industry. Inside, you'll learn how to: Create a game model using a concept image as your guide Model with predetermined real-time polycount limitations in mind View martial arts videos on the book's CD to animate your character more realistically Prepare a model for texturing with UV mapping and layout techniques Create different kinds of textures Master the rigging process, from setting up a skeleton to preparing blend shapes Practice techniques for creating animation clips to work with in the Trax Editor Use particle effects, such as sprites and animated geometry, to add pizzazz to your model


The Game Artist's Guide to Maya Related Books

The Game Animator's Guide to Maya
Language: en
Pages: 266
Authors: Michael McKinley
Categories: Computers
Type: BOOK - Published: 2008-05-05 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but yo
The Game Artist's Guide to Maya
Language: en
Pages: 238
Authors: Michael McKinley
Categories: Computers
Type: BOOK - Published: 2006-07-14 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

The Definitive Resource for Up-and-Coming 3D Game Artists Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technolo
Maya Studio Projects
Language: en
Pages: 479
Authors: Michael McKinley
Categories: Computers
Type: BOOK - Published: 2010-04-20 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these item
Maya Python for Games and Film
Language: en
Pages: 408
Authors: Adam Mechtley
Categories: Computers
Type: BOOK - Published: 2011-09-28 - Publisher: CRC Press

DOWNLOAD EBOOK

Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in
Mesoamerican Myth: A Treasury of Central American Legends, Art, and History
Language: en
Pages: 97
Authors: Anita Ganeri
Categories: Political Science
Type: BOOK - Published: 2016-04-15 - Publisher: Routledge

DOWNLOAD EBOOK

In order to understand the course of economic and social disintegration in the Soviet Union, various questions were put to Soviet officials and economic and oth