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Fundamentals of Puzzle and Casual Game Design
Language: en
Pages: 35
Authors: Ernest W. Adams
Categories: Computer games
Type: BOOK - Published: 2014 - Publisher: Pearson Education

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Fundamentals of Game Design
Language: en
Pages: 577
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Pearson Education

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Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will lear
Fundamentals of Puzzle and Casual Game Design
Language: en
Pages: 35
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2014-09-12 - Publisher: New Riders

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Fundamentals of Adventure Game Design
Language: en
Pages: 76
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2014-02-11 - Publisher: Peachpit Press

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Basics of Game Design
Language: en
Pages: 378
Authors: Michael Moore
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

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Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers rol