Gaming Representation

Gaming Representation
Author :
Publisher : Indiana University Press
Total Pages : 276
Release :
ISBN-10 : 9780253026606
ISBN-13 : 0253026601
Rating : 4/5 (06 Downloads)

Book Synopsis Gaming Representation by : Jennifer Malkowski

Download or read book Gaming Representation written by Jennifer Malkowski and published by Indiana University Press. This book was released on 2017-07-03 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged far behind. Gaming Representation examines portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, the contributors to this volume push gaming scholarship to new levels of inquiry, theorizing, and imagination.


Gaming Representation Related Books

Gaming Representation
Language: en
Pages: 276
Authors: Jennifer Malkowski
Categories: Games & Activities
Type: BOOK - Published: 2017-07-03 - Publisher: Indiana University Press

DOWNLOAD EBOOK

Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital gam
Representation of Disability in Children’s Video Games
Language: en
Pages: 124
Authors: Krystina Madej
Categories: Social Science
Type: BOOK - Published: 2024-01-10 - Publisher: Taylor & Francis

DOWNLOAD EBOOK

Representation of Disability in Children’s Video Games looks at how children’s engagement with characters and stories in video games helps create the percep
Media Representations of Macau’s Gaming Industry in Greater China
Language: en
Pages: 154
Authors: Yuxi Wu
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2023-01-01 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book is the first linguistic study that combines CL and CDA to compare the media representations of Macau’s gaming industry in English-language newspaper
The Shock of the Same
Language: en
Pages: 231
Authors: Tom Grimwood
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2021-06 - Publisher: Rowman & Littlefield

DOWNLOAD EBOOK

This book is the first examination of the cliché as a philosophical concept. Challenging the idea that clichés are lazy or spurious opposites to genuine think
Beyond the Sea
Language: en
Pages: 449
Authors: Felan Parker
Categories: Social Science
Type: BOOK - Published: 2018-11-09 - Publisher: McGill-Queen's Press - MQUP

DOWNLOAD EBOOK

The Bioshock series looms large in the industry and culture of video games for its ambitious incorporation of high-minded philosophical questions and retro-futu