Graphics Shaders

Graphics Shaders
Author :
Publisher : CRC Press
Total Pages : 416
Release :
ISBN-10 : 9781439894118
ISBN-13 : 1439894116
Rating : 4/5 (18 Downloads)

Book Synopsis Graphics Shaders by : Mike Bailey

Download or read book Graphics Shaders written by Mike Bailey and published by CRC Press. This book was released on 2012-05-22 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It is intended to complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and specifically the GLSL shader language. It also introduces a flexible, easy-to-use tool, glman, that helps you develop, test, and tune shaders outside an application that would use them.


Graphics Shaders Related Books

Graphics Shaders
Language: en
Pages: 416
Authors: Mike Bailey
Categories: Computers
Type: BOOK - Published: 2012-05-22 - Publisher: CRC Press

DOWNLOAD EBOOK

Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earl
Graphics Shaders
Language: en
Pages: 516
Authors: Mike Bailey
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

DOWNLOAD EBOOK

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programmin
Real-Time Shader Programming
Language: en
Pages: 424
Authors: Ron Fosner
Categories: Computers
Type: BOOK - Published: 2003-01-10 - Publisher: Elsevier

DOWNLOAD EBOOK

Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by Rend
Rust wgpu and Compute Shaders for Real-Time Graphics
Language: en
Pages: 140
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

DOWNLOAD EBOOK

Rust wgpu and Compute Shaders for Real-Time Graphics – A Practical Guide to GPU Acceleration in Rust Unleash the limitless potential of next-generation Rust g
WebGPU and Compute Shaders for Real-Time Graphics
Language: en
Pages: 126
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

DOWNLOAD EBOOK

WebGPU and Compute Shaders for Real-Time Graphics – A Practical Guide to Web-Based GPU Acceleration Unleash the limitless potential of next-generation web gra