How to Do Things with Videogames

How to Do Things with Videogames
Author :
Publisher : U of Minnesota Press
Total Pages : 194
Release :
ISBN-10 : 9781452933122
ISBN-13 : 145293312X
Rating : 4/5 (22 Downloads)

Book Synopsis How to Do Things with Videogames by : Ian Bogost

Download or read book How to Do Things with Videogames written by Ian Bogost and published by U of Minnesota Press. This book was released on 2011-08-05 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium’s ability to create complex simulated realities. Bogost, a leading scholar of videogames and an award-winning game designer, explores the many ways computer games are used today: documenting important historical and cultural events; educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics. Examining these applications in a series of short, inviting, and provocative essays, he argues that together they make the medium broader, richer, and more relevant to a wider audience. Bogost concludes that as videogames become ever more enmeshed with contemporary life, the idea of gamers as social identities will become obsolete, giving rise to gaming by the masses. But until games are understood to have valid applications across the cultural spectrum, their true potential will remain unrealized. How to Do Things with Videogames offers a fresh starting point to more fully consider games’ progress today and promise for the future.


How to Do Things with Videogames Related Books

How to Do Things with Videogames
Language: en
Pages: 194
Authors: Ian Bogost
Categories: Games & Activities
Type: BOOK - Published: 2011-08-05 - Publisher: U of Minnesota Press

DOWNLOAD EBOOK

In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly
How to Talk about Videogames
Language: en
Pages: 219
Authors: Ian Bogost
Categories: Social Science
Type: BOOK - Published: 2015-11-15 - Publisher: U of Minnesota Press

DOWNLOAD EBOOK

Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtku
Persuasive Games
Language: en
Pages: 463
Authors: Ian Bogost
Categories: Games & Activities
Type: BOOK - Published: 2010-08-13 - Publisher: MIT Press

DOWNLOAD EBOOK

An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of thei
Ten Things Video Games Can Teach Us
Language: en
Pages: 0
Authors: Jordan Erica Webber
Categories: Games & Activities
Type: BOOK - Published: 2020-02-11 - Publisher: Robinson

DOWNLOAD EBOOK

WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all alre
Thinking about Video Games
Language: en
Pages: 268
Authors: David S. Heineman
Categories: Games
Type: BOOK - Published: 2015-08-03 - Publisher: Indiana University Press

DOWNLOAD EBOOK

The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David