Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
The chapters in this volume convey insights from mathematics education research that have direct implications for anyone interested in improving teaching and le
This volume contains the papers presented at the International Conference on Mathematics Ed-ucation in a Connected World held from September 16-21, 2015 in Cata
Why are we all taught maths for years of our lives? Does it really empower everyone? Or fail most and disenfranchise many? Is it crucial for the AI age or an ob