The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 gam
The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 gam
Principles of interface design; game world abstraction; avatar abstraction; game structures; genres; and the evolution of games. Annotation 2005 Book News, Inc.
This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the begin
Long-time readers of Ragnar Benson know that he has made a life's work of observing and writing about survival in numerous countries and societies around the wo